A Sphere, defined by its center point and radius.
- Inheritance
- Object
- Primitive
- Sphere
Constructors
Properties
- center → Point3
-
The center of this sphere.
read / write - color → Vector4
-
The primary color of the primitive as vector4 (only used for GUI).
read-only, inherited - colorString → String
-
The primary color of the primitive as CSS rgba string (only used for GUI).
read-only, inherited - hashCode → int
-
Get a hash code for this object.…
read-only, inherited - id → int
-
Unique id of the primitive.
read-only, inherited - origin → Point3
-
read-only
- radius → num
-
The radius of this sphere.
read / write - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.…
inherited
Methods
-
getShader(
Intersection intersect) → Shader -
Returns the shader for a given intersection point.
-
intersect(
Ray r, num prevBestDistance) → Intersection -
Performs a ray - primitive intersection test. Returns an
Intersectionobject with the associated information.… -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.…
inherited -
toString(
) → String -
Returns a string representation of this object.