tracebuddy
tracebuddy
PluggableShader
normal
normal
tracebuddy
tracebuddy
PluggableShader
normal
property
normal
tracebuddy
tracebuddy
PluggableShader
Constructors
PluggableShader
Properties
hashCode
normal
position
runtimeType
Operators
operator ==
Methods
clone
getAmbientCoeff
getIndirectRadiance
getReflectance
noSuchMethod
toString
dynamic
normal
The normal vector at the hit point. Must be stored in normalized form.
void
normal=
(
Vector3
normal
)