A ImplicitFunction is defined by a MathFunction.
Its intersect uses Interval arithmetic and Newton's method to determine roots.
- Inheritance
- Object
- Primitive
- ImplicitFunction
Constructors
- ImplicitFunction(MathFunction f, [Shader shader])
Properties
- cm → ContextModel
-
read / write
- color → Vector4
-
The primary color of the primitive as vector4 (only used for GUI).
read-only, inherited - colorString → String
-
The primary color of the primitive as CSS rgba string (only used for GUI).
read-only, inherited - f → MathFunction
-
read / write
- hashCode → int
-
Get a hash code for this object.…
read-only, inherited - id → int
-
Unique id of the primitive.
read-only, inherited - maxDistance → num
-
read-only
- origin → Point3
-
The origin of the primitive (only used for GUI).
read-only, inherited - runtimeType → Type
-
A representation of the runtime type of the object.
read-only, inherited
Operators
-
operator ==(
other) → bool -
The equality operator.…
inherited
Methods
-
findRoot(
MathFunction g, Interval i) → num -
findRootBF(
MathFunction g, Interval i) → double -
getShader(
Intersection intersect) → Shader -
Returns the shader for a given intersection point.
-
intersect(
Ray r, num prevBestDistance) → Intersection -
Performs a ray - primitive intersection test. Returns an
Intersectionobject with the associated information.… -
newtonRoot(
MathFunction f, num startValue) → num -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a non-existent method or property is accessed.…
inherited -
toString(
) → String -
Returns a string representation of this object.