Creates a new empty bounding box.
Source
BoundingBox.empty(): this.minCorner = new Point3.splat(double.MAX_FINITE),
this.maxCorner = new Point3.splat(-double.MAX_FINITE);
Creates a new empty bounding box.
BoundingBox.empty(): this.minCorner = new Point3.splat(double.MAX_FINITE),
this.maxCorner = new Point3.splat(-double.MAX_FINITE);