Returns a new point which position is determined by moving the old point along the given vector.
Source
Point3D operator+(Vector3 v) => new Point3D(this.x + v.x, this.y + v.y, this.z + v.z);
Returns a new point which position is determined by moving the old point along the given vector.
Point3D operator+(Vector3 v) => new Point3D(this.x + v.x, this.y + v.y, this.z + v.z);